Rogue Run is the main mode of Brickwave. The waves get harder, your build gets stronger, and the score of the run is the depth you reach.
Pick 1 of 3
After each wave, Choose an Upgrade shows three cards: usually two perks and one elemental ball. There are 18 perks, from Extra Ball to Greed and Twin Paddle; rare ones appear from wave 3, epic ones from wave 6. Some unlock as you play.
Each run has one Reroll to draw three new cards, one Banish to remove a perk from the run, and one Skip that gives coins instead. The Lab adds more.
Pacts
Before some waves, a Pact offers a challenge for the next wave: clear it in under 45 seconds, without losing a life, with one ball… Keep it and you earn coins. Pacts are optional, and never offered before a boss.
The fault line
From wave 3, a line creeps down the board. Every brick you break pushes it back. If it reaches your paddle, you lose a life. It never appears on a boss wave.

Resume any time
Quit, take a call, close the app: the run is saved. In the modes screen, Resume run takes you back to the wave where you were.

